
The original, while fun, had a distinct ‘PC game from the early 00s’ vibe, while this sequel amped up the presentation as well as the excitement, with the addition of the by-now obligatory soundtrack of songs by real-life bands to make sure it kept up with the flashy console racers of the day. This time we’re taking a look at FlatOut 2, an absolute beauty of an arcade racer that was perhaps a little overlooked at the time, with some reviewers placing undue emphasis on the slightly tasteless driver-through-the-windscreen mechanic and associated sub-games over the core racing, which was (and remains) thrilling stuff.

There’s an overview and introduction to the series here if you want to know a little more. So far I’ve covered a couple of EA games – FIFA 2000 and Need for Speed: Underground, while Stoo added a touch of class to what was becoming a dangerously flippant series with a look at the music of Homeworld.

Soundtracks is where we take a look back at the use of licensed music in games.
